Iris Oostra
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21 januari 2022

Merging the project

Merging the project
21 januari 2022

Specifically because of the problems with git and because I know from previous sprints and previous projects that merging can take a lot longer than you think, I started merging at the start of the last week. I did not merge via git, but I imported everything the others made myself when they finished something new.

I also immediately tested everything while implementing things so that I was sure everything worked, this made me catch problems early on, for example that the cloth constraints could not be copied over. If I had noticed this after I had replaced all the clothing I would have had a lot more work with undoing everything.

Reflection

This is something I spoke about with Lisette and she told me this is something I have grown a lot in and I agree with this. This also contributed to my wish of making a finished product that is one whole thing with a beginning and an end and (almost) no game breaking bugs.

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  • Blendshapes
  • Concepting & Design
  • Group Coaching
  • Individual Coaching
  • Pressure Cooker
  • Programming

Meest recente berichten

Concepting & Design23 januari 2022
Introduction programming23 januari 2022
Individual coaching23 januari 2022
Group coaching23 januari 2022
Blend shapes23 januari 2022

Iris Oostra

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