During the fourth testing friday I tried to test my blend shape system but I noticed that no one saw the character changing shapes. This disappointed me because I worked really hard on this. I talked about it with Lisette and she asked me if I couldn’t make the blend shapes bigger and I didn’t think I could do that in time before the next testers.
I started thinking after that and suddenly came up with an idea based on the thing Lisette said and I tried putting the blend shapes higher than the maximum in Unity and it worked. It also didn’t look too bad so that was a plus.
Reflection
From this I learned that even the most complicated (in my mind) things can most of the times be easily adjusted by a “hack”. For example during testing like I described above.