In the first week with our group we had presentations of the companies and about what they wanted to be solved with VR. Then we came up with concepts with our group and presented them to the companies at the end of the week.
InSpark
How can InSpark use the Holosuite in combination with the HoloLens 2 to position InSpark and optimally inspire the possibilities of Mixed Reality/Microsoft?
InSpark
After we listened to the presentation of InSpark I had trouble understanding what they wanted us to do, this was because they did not have a specific problem like the other companies. This is way we had an extra conversation with them after the presentation and they told us that they wanted something cool to show to potential customer and that cool thing had to be something that shows of the HoloSuite that they have. The HoloSuite is a room filled with screens that works together with the HoloLens (mixed reality glasses from Microsoft). With this in mind I came up with the following idea: a game where one player fights against a team. The solo player has control over the HoloSuite and can make monsters come out of the screen and the team wears HoloLenses and fights those monsters. The players can all be different classes to promote working together and to make it more fun, for instance healer, fighter, etc.
Fashion Research and Technology Group
How do we build persistent and synchronous interactive worlds?
How do we make them intuitive and enable citizens to influence the world and intertwine it with the physical world we are living in?
And how does the metaverse affect our sense of belonging?
Fashion Research and Technology Group
This was really the hardest problem for us, because it was really out of the box and we had a hard time understanding what was asked of us. Eventually we came to the conclusion that they wanted us to make something new that goes further than how to normal world works (in combination with fashion).
The concept we made was very broad. It was a world where people can manipulate materials in a way you cannot do in the real world. For example changing the material of the skin from your avatar to cardboard. The concept had a big undertone of “freedom in identity”, because we wanted people to have the freedom to create a world and be creative in a way that is not possible in real life. We noticed while presenting that the company representative immediately got more ideas from hearing our concept.
Gemeente Amsterdam
How can you ensure that IV and CTO become more aware of our preconceptions and so become socially more diverse and inclusive?
Gemeente Amsterdam
For this company Jules quicly had an amazing idea. The concept was about walking through Amsterdam and then finding small crimes which have to be solved. Two detectives both tell you who they think is the criminal and then you have to decide which one of them did it. The idea behind the game is that sometimes you get to pick between two people who are for instance from two different ethnicities. The game then looks at those instances and provides a rapport at the end of the experience so that there can be a discussion about what they experienced.
Shoeby
How can we use VR within the physical shop floor to create an enhanced shopping experience for the customer? Keeping in mind that the core value of Shoeby is personal and close by.
Shoeby
We found it the hardest to come up with a specific idea that for Shoeby. We did have a general idea, where we wanted to have some sort of dress-up element in the game but we kind of shifted between multiple variations. We also wanted it to feel special, because we didn’t want to make “just another” dress-up game. Our first concept was a couple of minigames, where for instance every headset in the store could have a different minigame. We talked to the teachers about this concept and they came with an interesting and true remark: minigames may be small to play, but they take the same amount of time to develop as a single large game. After this we started brainstorming again and Scott said that maybe we should do the idea I said before. My idea was making some sort of a runway game where people can dress-up models who walk on different kinds of runways. Our goal with the application is inspiring people with new outfit ideas. People can share their fashion shows and other people can view them when they visit the VR experience in the store.
SpecialistenNet
How can VR/AR contribute to the prevention of psychological complaints?
SpecialistenNet
SpecialistenNet wanted us to come up with an application that helps people prevent getting psychological complaints and also spot if a person has a chance to develop such complaints. We wanted it to be a relaxing experience without putting the focus on psychological things, because we did not want to trigger people and we wanted to make them feel relaxed so that they have less chance to develop psychological complaints. After some research we thought about making something in nature, because nature is relaxing and research has proven that nature is good for your mental health. We also thought about doing things with AR/MR but we did not go through with that, because we wanted to get the people playing out of their office (since the game would be provided at office work places).
Our concept was about doing pleasant activities in nature together with a buddy. You have you own world where you can do various things like playing ping-pong, painting or catching bugs. You will also get linked to someone in your company from a different department and with a different personality. This way you can have someone new to meet and you can also talk with this person about things that are on your mind.
At the end of the day Shoeby picked us as their favourite and we are now working for them to realise the above idea. We actually refined the idea even further, which you can read in this article. This is the presentation we made for the companies: