Iris Oostra
  • Home
  • Portfolio
    • Math Dungeon
    • VR Portfolio
      • Blendshapes
      • Concepting & Design
      • Group Coaching
      • Individual Coaching
      • Pressure Cooker
      • Programming
    • Pressure Cooker: Candy Sorter
    • Lava Shader
    • Bunny Platformer
    • Hero’s Crucible
    • DnD app
    • Zwangerschapsapp
  • Hobby’s
    • Naaiprojecten
    • Tekeningen
      • Alle tekeningen
      • Digitale tekeningen
      • Marker tekeningen
      • Potloodtekeningen
      • Verf
  • Contact
13 september 2021

Story Telling

Story Telling
13 september 2021

We learned about story telling in games/experiences and how there are different types and ways to tell a story in VR. For this we watched a video that explained all this and then we chose one of the concepts of week one in a group and made a story about it. We chose for the water pollution concept and thought of a story about a turtle that discovers pollution and tries to stop it with a friend. From this exercise I learned how different story types can be used and how powerful a story can be for an experience and how to involve a player better in the experience.

Zoeken

Categorieën

  • Blendshapes
  • Concepting & Design
  • Group Coaching
  • Individual Coaching
  • Pressure Cooker
  • Programming

Meest recente berichten

Concepting & Design23 januari 2022
Introduction programming23 januari 2022
Individual coaching23 januari 2022
Group coaching23 januari 2022
Blend shapes23 januari 2022

Iris Oostra

LinkedIn – GitHub – GitHub(Oud) – DeviantArt

© 2024